Archive for the 'Xcode' Category

The Power Of Plist

Wednesday, August 3rd, 2011

Most Mac and iOS developers know that when you build an application, you advertise a number of details about the application in the “Info.plist” file, located inside the application bundle. You can examine any application on your Mac and see what kind of information the developer has conveyed about it: Navigate to a .app file [...]

RegExKitLite v. Clang

Friday, July 23rd, 2010

I finally updated to Xcode 3.2.3. I was a little late because I had other priorities, but I wanted to get my iPhone projects building and installing onto my iPhone OS 4.0 devices, so I decided to download and install the latest SDK. Unfortunately, this seemingly minor update presented a major failure in my debug [...]

Fast Unit Testing Iterations

Tuesday, March 31st, 2009

It’s not as though unit testing is completely new to me, but even years after I wrote my first tests, I still consider myself a naive amateur in many regards. I’ve been ramping up my use of tests lately thanks in large part to a technique I read about in Michael Feathers’s book Working Effectively [...]

Unit Testing Roadblocks

Friday, August 1st, 2008

Unit testing is a good idea. Ask any random developer what they think about unit testing and you’re likely to get one of four responses: I don’t know what they are. I love them! You should always use them! I hate them! You should never use them! I appreciate them, but I’m lazy and don’t [...]