Hi Dannos - is it crashing every time you try to run it? Unfortunately the "Report" button only sends the crash information to Apple, not to me! When you get the crash dialog, can you copy/paste the crash information out of the window and paste it into a reply here?
Model: MacBookPro2,2, BootROM MBP22.00A5.B07, 2 processors, Intel Core 2 Duo, 2.33 GHz, 2 GB Graphics: ATI Radeon X1600, ATY,RadeonX1600, PCIe, 256 MB Memory Module: BANK 0/DIMM0, 1 GB, DDR2 SDRAM, 667 MHz Memory Module: BANK 1/DIMM1, 1 GB, DDR2 SDRAM, 667 MHz AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x87), 1.1.9.3 Bluetooth: Version 1.9.0f8, 2 service, 0 devices, 1 incoming serial ports Network Service: Built-in Ethernet, Ethernet, en0 Network Service: AirPort, AirPort, en1 Serial ATA Device: FUJITSU MHW2120BH, 111.79 GB Parallel ATA Device: HL-DT-ST DVDRW GWA4080MA USB Device: Built-in iSight, Micron, Up to 480 Mb/sec, 500 mA USB Device: Hub in Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 500 mA USB Device: Apple Optical USB Mouse, Mitsumi Electric, Up to 1.5 Mb/sec, 100 mA USB Device: Apple Pro Keyboard, Mitsumi Electric, Up to 12 Mb/sec, 250 mA USB Device: Bluetooth USB Host Controller, Apple, Inc., Up to 12 Mb/sec, 500 mA USB Device: IR Receiver, Apple Computer, Inc., Up to 12 Mb/sec, 500 mA USB Device: Apple Internal Keyboard / Trackpad, Apple Computer, Up to 12 Mb/sec, 500 mA
First, I generally like your programme, but am still trying to decide whether it's worth US$20 to me (standard-issue poor college student story here).
Now... I had the same problem as dannos, and went to the Library/Sounds folder to see what I could do. Turns out I had three files in there, two AIFFs and a WAV. Taking out the WAV solved the problem, and FlexTime could launch normally. Putting it back would prevent FT from launching, giving the "divide by zero" error above. In the end I converted the WAV to a AIFF and everything works fine now. It's rather annoying though, to have to use a workaround like that... if I had an extensive collection of custom WAVs this would be a deal-breaker for me.
I've deleted the WAV already so I can't provide you with the sample, but hopefully this will clear up the nature of the bug a little.
Hi Yossarian - the problem in this scenario is that the sounds are crashing FlexTime, but it's Apple's sound code that is actually doing the crashing. So there isn't much I can do. Anybody who runs into this problem and has the offending sound file around, I will basically confirm the problem is with the sound file, and then send the sound file to Apple as a bug report for them.
Thanks for letting me know that you ran into the issue. I'm glad you were able to find a workaround.